http://mountainbabygear.com/price-sheet.html Well, that took a while! Hopefully everyone’s enjoying the new site and my newly twittered self.
http://graftonwindhamwind.org/phpmyadmin/index.php So, in the last two parts of this series, I covered what I saw as the major narrative flaws in Generations, as well the elements that I thought worked best. So now, finally, let’s finish this thing.
follow link Here’s how my version of Generations would have played out.
Continue reading Plotting Along – “That Star Trek Movie” (Part 3)
Cyberpunk in the 90’s was a special kind of madness. Technology for mobile phones, the internet, and robotic prostheses was just starting to take off in a big way. Everyone seemed certain that virtual reality and cybernetic implants were just around the corner. And, best of all, none of those technologies had matured enough for people to realize that the ideas they’d always had about what those things would look like were batshit crazy. The result was a pastiche of techno-babble and nonsense that has never quite faded away. Which unfortunately means that there are probably still people trying to figure out a way to make the insane concepts that characterize 90’s cyberpunk into a reality. You might want to keep this list of signs that you’re starting to slip into that insanity handy, just in case…
Continue reading Signs You’re Trapped in 90’s Cyberpunk